
1956 · Travel
Rund um die Welt
Players travel around the world using different means of transport, including cars, sailing yachts, bicycles, trains, horses, airplanes, and dog sleds or whalers. Each mode has its own colored route and travel guide, while a die determines movement. Destination spaces can provide benefits or create setbacks. The first player to return to their starting point wins.
- Players
- 2–7 best 7
Point to Point MovementRoll / Spin and Move
About the game
- Publisher
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Game facts (players, playing time, age, credits) from BoardGameGeek.