
2006 · Core Rules (min needed to play)
RuneQuest (MRQ)
This fantasy roleplaying rulebook provides the core rules for creating characters and adventuring in a range of fantasy settings. It covers equipment, skills, combat, cults and guilds, Rune Magic, experience, legendary abilities, and guidelines for handling fatigue, poisons, diseases, and other hazards. The book also includes creatures and monsters, allowing it to support complete adventures without requiring a specific setting. Its rules can be used with established worlds or adapted for original campaigns.
- Complexity
- 2 / 5
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)
About the game
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play RuneQuest (MRQ) with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
