Rüstkammer der Siebenwindküste

2017 · Sourcebook (rules/options to enhance play)

Rüstkammer der Siebenwindküste

This sourcebook presents the weapons, armor, equipment, and unique artifacts of Albernia and the Windhag along the stormy Sevenwind Coast. It covers items such as regional swords, axes, bows, shields, clothing, and tools, as well as legendary objects and equipment associated with local traditions. The volume also includes general rules for the region’s special items and a ready-to-use smuggler with a hideout that can assist or hinder the heroes. Knowledge of the core rules and the Aventurian Almanac is required.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.