SAGA: An Optional Story-Based Combat System

2013 · Sourcebook (rules/options to enhance play)

SAGA: An Optional Story-Based Combat System

A supplemental combat system for Pathfinder that shifts encounters away from tactical skirmishes and toward narrative resolution. Game Masters can use it alongside the traditional rules or as a replacement, with combat focusing on meaningful choices, character goals, dramatic obstacles, and the consequences of failure. The supplement includes guidance for designing and managing story-based encounters, example encounter templates, and conversions for feats and abilities from several Pathfinder rulebooks. It also provides guidelines for adapting additional Pathfinder-compatible abilities to the system.

Players
0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.