Salem 1692

2012 · Scenario / Adventure / Module

Salem 1692

In Salem Village in 1692, strange afflictions and accusations spread among the townspeople as the witch hunt begins. Players take the roles of villagers, secretly determining who may be working with the witches while drawing cards, trading suspicions, and accusing one another. Witches attempt to remain hidden, while the townspeople seek to expose them before the trials bring further misery and death.

Players
0
Complexity
1 / 5
GM-less (No gamemaster needed to play)Dice (Primarily d6)Description Based (Narrative more so than Dice)

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Game facts (players, playing time, age, credits) from BoardGameGeek.