
2013 · Sourcebook (rules/options to enhance play)
Sam Hain
On All Hallows’ Eve, an ancient arbiter of death arrives in a body built by an advanced robotics laboratory. The setting explores his powers, minions, and threat to the boundary between the living and the afterlife. This roleplaying supplement adds cyberwear, powers, psionics, merits, and flaws, along with modification packages for existing characters and NPCs. Deceased characters can return as powerful undead beings or as disembodied ghosts unable to interact physically with the living.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

