Savage Suns

2010 · Campaign Setting (game world)

Savage Suns

A tabletop roleplaying game set in a far-future feudal society where noble houses, religious orders, merchant guilds, and alien cultures compete for influence among the stars. It adapts this setting to the Savage Worlds system, with players creating characters and taking part in adventures involving exploration, politics, trade, conflict, and the setting’s supernatural elements.

Complexity
2 / 5
Alternate Rules (Variant Core Rules)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.