Savage Weird War II

2003 · Campaign Setting (game world)

Savage Weird War II

A tabletop roleplaying game set during an alternate World War II, where military operations encounter supernatural threats and wartime horror. Players create soldiers and other wartime operatives, use Savage Worlds rules to resolve combat and dangerous missions, and confront the strange forces influencing the conflict.

Alternate Rules (Variant Core Rules)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.