Save Our Ship

2012 · Scenario / Adventure / Module

Save Our Ship

A starship sent by the Razz Casino to collect a wealthy and influential politician from Roskilde has gone missing. Players investigate whether the disappearance resulted from rival casino interests, political opposition, or an accident, following an adventure through the Cascadia subsector. The book includes nine pre-generated characters, numerous NPCs, and statistics and deckplans for the Rucker-class ship, a common odd-job vessel. The adventure can be adapted for other Traveller settings and is designed for use by a Referee.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.