
Schmiss
Set in 1914, this psychological horror roleplaying scenario follows four young members of a German student fraternity left behind in a villa when the rest of the order is called to war. A mysterious creature is imprisoned in the cellar, while the characters face suppressed emotions, ideals of masculinity, occult forces, and one another. Players portray the fraternity members as they confront their inner demons and take part in ritualized fencing duels. The physical duel mechanics involve contact comparable to a firm handshake. The scenario explores honor, Jewish magic, desire, and the scars left by violence.
Unusual Randomizer (not using dice or cards)
About the game
Expansions
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Game facts (players, playing time, age, credits) from BoardGameGeek.

