Schools of Thought

2016 · Sourcebook (rules/options to enhance play)

Schools of Thought

This supplement presents eight new schools of wizardry, each defined by what its members seek to accomplish with magic rather than by how that magic works. The schools treat wizards as members of a larger society who must coexist with others, recognizing that even powerful magic-users are not completely self-sufficient.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.