Seasons

Seasons

In the Fey city of Solstice, four noble Courts compete for power while ancient Houses serve the city through their crafts and trades. Players take the roles of Masks, agents of House Masks who use espionage, political intrigue, and crime to advance their employers’ interests while maintaining a polite appearance. The game uses a simplified version of the Resistance system. Players need a collection of six-sided dice and character sheets to create characters from the four Courts and four Houses, then shape each session as a Performance. The setting provides lore about Solstice, its inhabitants, and the city’s changes through the seasons, while leaving room for groups to develop its details during play.

Skill Based (buy or gain skills)Dice (Primarily d6)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.