Second Chance

2007 · Scenario / Adventure / Module

Second Chance

Set in the summer of 1690, this adventure follows Witch Hunters pursuing an agent of the Adversary across the Mediterranean as he advances a long-delayed plan of vengeance. Designed for characters of Tiers 1 or 2.

Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)Exploding Dice (Die may 'explode' into a second roll)

Game facts (players, playing time, age, credits) from BoardGameGeek.