Second Sight

2007 · Sourcebook (rules/options to enhance play)

Second Sight

A roleplaying sourcebook about mortal psychics, mystics, sorcerers, and cultists in the World of Darkness. It introduces new character types and supernatural abilities, along with ideas for bringing cosmic forces and otherworldly beings into a Storytelling chronicle. The material can supplement Vampire, Werewolf, and Mage campaigns or support a standalone chronicle focused on mysterious powers and the people who wield them.

Campaign Setting (game world)Attribute/Stat Based (STR, CON, PER, etc)Progression Tree (Skills, professions, magic abilities, etc.)Point Based (allocate points to get skills, powers, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.