Sectors Twenty-Four & Twenty-Five

2014 · Campaign Setting (game world)

Sectors Twenty-Four & Twenty-Five

An exploration setting focused on remote sectors of unexplored space. It presents active colonies, abandoned machine-culture settlements, extinct civilizations, and planets awaiting discovery. Characters travel between worlds, investigate the remains of former societies, and face dangers whose nature is unknown.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Dice (Primarily d6)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.