Sectors Twenty-Two & Twenty-Three

2014 · Campaign Setting (game world)

Sectors Twenty-Two & Twenty-Three

A setting supplement covering the unexplored systems beyond Colonized Space and Near Space. It details worlds that six species are beginning to colonize, potential future colonies, and the remains of long-dead civilizations, with additional discoveries awaiting exploration in the outer systems.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Dice (Primarily d6)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.