S.E.L.F.I.E.

2015 · Sourcebook (rules/options to enhance play)

S.E.L.F.I.E.

A robot originally designed by a young prodigy to provide online advice and reviews changes direction when stealing items attracts more viewers. The game follows the robot’s attempts to build an audience through increasingly daring thefts, while viewers push for a challenge worthy of a hero.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.