September 2012: Travelling Underground

2012 · Sourcebook (rules/options to enhance play)

September 2012: Travelling Underground

This supplement explores underground travel as a way to bypass dangerous or populated areas and connect distant locations. It covers natural caves, storm drains, sewers, subway tunnels, and other subterranean routes, along with the risks and situations that may arise while navigating them.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.