Serenity Adventures: Cortex System Corebook Conversion

2008 · Alternate Rules (Variant Core Rules)

Serenity Adventures: Cortex System Corebook Conversion

This supplement updates the supporting-character stat blocks from Serenity Adventures for use with the Cortex System’s die-based method of handling Traits. It provides revised character information for the scenarios and helps groups convert the existing material from the original Serenity RPG rules.

Players
0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.