Setting and Emergent Stories

2011 · Non-Game Book (but RPG Related)

Setting and Emergent Stories

A role-playing game built around the idea that the plot cannot be prepared in advance. Play develops through the setting and the choices made at the table, rather than following a prewritten sequence of events.

Reading (for Periodicals, Adventure Books, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.