Seven Strongholds

2002 · Scenario / Adventure / Module

Seven Strongholds

A collection of seven detailed strongholds ready to place in a fantasy campaign, including forts, castles, bunkers, and other fortified locations. Each site presents a distinct faction and situation, from gnomes defending an underground bunker against monsters and dwarves guarding a mountain pass to an elven warlord ruling a living castle and bird-men oppressing nearby humanoids. The locations can serve as adventure sites, settlements, defensive positions, or bases for rival powers in a published setting or a home campaign.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.