
1994 · Scenario / Adventure / Module
Sfärernas musik
In late autumn 1922, the players gather at a large house outside Boston to rehearse a new composition by a renowned composer and musician. The scenario unfolds over a week of music, convivial company, and plentiful meals, while the cold wind plays an eerie tune on the telephone wires outside. Players develop their characters and relationships through roleplaying as they prepare for the work’s presentation to Boston society. The quality of the roleplay is the main basis for evaluation.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
