SGMS Spycraft

2005 · Campaign Setting (game world)

SGMS Spycraft

A roleplaying game supplement that combines Spycraft rules with a giant-monster setting. Players portray operatives defending the world from colossal creatures, tracking them to uncover their lairs and confronting aliens, dimensional rifts, riots, weapons of mass destruction, and other threats along the way.

Alternate Rules (Variant Core Rules)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.