Shackleton

2014 · Sourcebook (rules/options to enhance play)

Shackleton

From publisher blurb: Shackleton is a cyberpunk story by Gary E. Weller. It details a simple grab during Carnivale in Rio that goes a little bit off the rails. The Fate + Fiction line from Asparagus Jumpsuit presents you with a story, pulls out some of the possible Fate RPG Aspects that can be mined from it, asks questions, and explores the possibilities. We want to get you thinking about characters and situations in different ways, with the goal of helping you to bring more of that depth and texture into your tabletop games. By learning to look at fiction analytically, we hope to create better gamemasters, better players, and better overall storytellers.

Players
0
Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.