Shadowrun

1989 · Campaign Setting (game world)

Shadowrun

This core rulebook presents the first-edition rules for a cyberpunk-fantasy roleplaying game. It provides the system and setting material needed to create characters, run scenarios, and play campaigns in a world where advanced technology and magic coexist.

Players
0
Complexity
3.5 / 5
Core Rules (min needed to play)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.