Shadows at Sea

2004 · Scenario / Adventure / Module

Shadows at Sea

A group of Shadowrunners takes on a delicate job away from its usual base. The mission leads through unusual locations and involves specialized equipment, requiring careful decisions rather than relying on firepower. Contacts play a smaller role than in some missions, while the conclusion can become hazardous as the runners work to complete the job and get out alive.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.