Shadow's Path, Part 6: Blood of Midnight

2005 · Scenario / Adventure / Module

Shadow's Path, Part 6: Blood of Midnight

A one-round multi-rank adventure for Heroes of Rokugan, set in the lands of the Crane. A ronin’s plea draws the heroes into a subtle evil that threatens the purity of the Emperor’s Left Hand. They investigate the danger, confront its influence, and work to preserve hope for Doji’s children.

Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)Dice Pool (Roll multiple dice vs target)

Game facts (players, playing time, age, credits) from BoardGameGeek.