
1997 · Scenario / Adventure / Module
Shafirs Schwur
Dark magic threatens the Empire of Horas, a land known for culture, learning, sword duels, and political intrigue. The imperial family seeks the counsel of the ancient dragon Shafir, whose help comes at a price. This campaign adventure continues and concludes the story of the ancient Yaquirian Crown Sigil. Players investigate the threat, navigate imperial intrigues, and decide how far they are willing to go to secure the dragon’s aid.
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
