Shine a Light

2015 · Core Rules (min needed to play)

Shine a Light

Players portray a group of friends and acquaintances living their everyday lives in a chosen location and subculture, including a young person with an unusual secret religion. The focus is on coming of age and the pressures of ordinary circumstances rather than a central crisis. Play centers on relaxed improvisation and conversation, with participants riffing off the game’s prompts and one another. The group creates brief moments, exchanges, and skit-like scenes instead of developing a continuous plot.

Trait / Aspect Based (personality affects gameplay)Cards (Specialized)

Game facts (players, playing time, age, credits) from BoardGameGeek.