Shock & Awe

2005 · Sourcebook (rules/options to enhance play)

Shock & Awe

A rules supplement focused on morale in combat and horror scenarios. It treats morale as a point-based resource that can be reduced by stress, attacks, and damage, then restored through retreat, recovery, or inspiring speeches. The rules cover morale hit dice, attacks, damage types, and special effects such as dread and terror, along with guidance for morale-affecting spells and other abilities. Optional feats, talent trees, propaganda campaigns, insanity rules, and genre-focused guidelines connect morale to character creation and supernatural fear.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.