
2026 · Scenario / Adventure / Module
Shrieks in the Dark
An abandoned temple deep in a canyon is infested by a colony of blind predators that hunt by sound, move in packs, and follow a daily routine. Designed for 2nd–3rd level characters, the adventure spans seven interconnected areas with patrols, resting creatures, magical wards, interactive devices, temple lore, treasure, and a rescuable NPC. A sensory detection system tracks how the colony responds to noise, while an NPC routine system moves creatures through a 15-turn cycle. The party’s choices and level of stealth shape how encounters unfold, making observation, silence, and planning central to exploring the dungeon.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
