
1998 · Scenario / Adventure / Module
Siebenstreich
The heroes seek seven magical chalices lost across the realms, gathering the relics needed to reforge Sevenstroke, a divine blade forged to oppose demons and the forces of Borbarad. As the ritual concludes, the champion chosen to bear the weapon in this age is determined. This adventure forms the sixth part of the campaign about the Marks of the Seven and Borbarad’s return.
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
