Sights, Smells & Sounds

2015 · Sourcebook (rules/options to enhance play)

Sights, Smells & Sounds

A set of optional tables for adding sensory details to dungeon rooms and other locations. Three d100 tables provide descriptions of sights, smells, and sounds that can make exploration more varied and atmospheric. Use any combination of the tables to answer questions about what characters see, smell, or hear, and to suggest possible details around them without defining their significance.

Players
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Game facts (players, playing time, age, credits) from BoardGameGeek.