Signal Interruption

2001 · Scenario / Adventure / Module

Signal Interruption

Set on Naboo shortly before the Trade Federation invasion depicted in The Phantom Menace, this adventure follows a group of free agents raiding a sensor array near Kwilaan. The Trade Federation has cut off Naboo’s communications and sensors through covert operations, but avoids using its own forces to deny involvement if the raid fails. The scenario introduces beginning players and Game Masters to concepts involving the dark side of the Force. Additional material on Naboo and the dark side can provide useful support, but is not required.

Skill Based (buy or gain skills)Class Based (Pilot, Wizard, Scientist, etc)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.