Singularity Companion

2026 · Sourcebook (rules/options to enhance play)

Singularity Companion

This supplement expands a three-act science-fiction campaign with new ships, destinations, characters, technologies, maps and deck plans. It includes rules for embodiments, orbital bombardments and the post-Singularity setting, along with guidance for alternate campaign approaches. Three adventures, one for each act, can be added to the campaign. The referee can select the material that best suits their group.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.