
2014 · Scenario / Adventure / Module
Sioux Nation - Starving the Masses
In the Sixth World, a small disruption to the food supply can push an already fragile society toward chaos. Exiled from his family and seeking revenge, Theo Two-Hearts hires shadowrunners to undermine the Sioux Nation’s food infrastructure. The runners face some of the nation’s toughest forces while carrying out the operation, with the consequences of their actions following close behind. This adventure can be played on its own or combined with other Sioux Nation and Cheyenne material for additional setting detail.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
