Situations For Tabletop Roleplaying, Second Iteration

2012 · Sourcebook (rules/options to enhance play)

Situations For Tabletop Roleplaying, Second Iteration

A collection of six tools for building tabletop roleplaying situations, covering intrigue, villainous takeovers, long journeys, social movements and resistance, monster hunts, and perilous dungeons. Record sheets are included in a separate file. The collection provides situation-building methods, but no setting or general rules for roleplaying.

Game facts (players, playing time, age, credits) from BoardGameGeek.