
2007 · Scenario / Adventure / Module
Six Packed
A fast-play investigative adventure for The Esoterrorists begins with a mutilated corpse found hanging in a slaughterhouse. Bullet wounds suggest a terrorist punishment killing, but subtle clues point to Esoterrorist involvement. Players investigate the murder and work to stop a chain of events before sensational headlines weaken the Membrane and allow creatures of horror to enter the world. The stand-alone scenario is designed for a three- to four-hour session with minimal preparation and includes creatures designed by Dave Allsop and developed by Adrian Bott.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

