
2020 · Scenario / Adventure / Module
Six Seasons in Sartar
Set in Sartar in 1619 ST, this roleplaying campaign follows a group of young people coming of age in an isolated mountain clan after the Lunar Conquest and the failed rebellion of Kallyr of Kheldon. Across six scenarios, the characters become involved in events surrounding Kallyr’s attempt to liberate Sartar. The book also includes complete examples of female and male adulthood initiation rites, plus a collection of episodes for courtships, cattle raids, mass battles, feasts, weddings, funerals, birth ceremonies, and other clan events. The material can serve as a campaign prelude, launch a new Glorantha campaign, or provide adaptable scenarios and rules for an ongoing game.
- Players
- 0
- Complexity
- 3 / 5
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.

