Skeletons

2010 · Sourcebook (rules/options to enhance play)

Skeletons

This 26-page roleplaying supplement presents fifteen traps designed by and narrated from the perspective of evil lair-dwellers. Each trap includes mechanical details, a designer’s note discussing its successes, failures, and possible modifications, and an original illustration. Examples and rules are provided for Savage Worlds, Æther, and Ingenium, with traps intended to annoy, maim, or kill adventuring characters.

Skill Based (buy or gain skills)Dice (Percentile)

Game facts (players, playing time, age, credits) from BoardGameGeek.