Skull & Bones

2003 · Campaign Setting (game world)

Skull & Bones

A roleplaying setting inspired by the Golden Age of Piracy, where pirates raid Spanish galleons, adventurers seek buried treasure, and the dead walk the streets of Port-au-Prince. Players can create characters such as sea dogs, buccaneers, and shantymen, with new backgrounds, prestige classes, and rules for Voodoo magic, including gris-gris, zombies, and the Loa. The book includes cinematic combat rules, naval combat with statistics for period ships, Caribbean maps and gazetteer material, campaign advice, an introductory adventure, pirate treasure, and a bestiary of mythical creatures.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.