Smuggler's Run

2001 · Sourcebook (rules/options to enhance play)

Smuggler's Run

A roleplaying supplement for a science-fantasy campaign of interstellar free traders and smugglers. Characters transport food, technology, clothing, and contraband between the Dragon Empire and the Outlands, taking on privateering and trading adventures. The book adds prestige classes, feats, spells, starships, and rules for commerce, supply, and demand. It also presents a remote region of the setting that can be incorporated into an existing campaign.

Complexity
3 / 5
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.