So Things Come to Confusion

2004 · Scenario / Adventure / Module

So Things Come to Confusion

A one-round Living Greyhawk adventure set in Verbobonc City, where accusations of treachery between noble houses accompany a growing wave of thefts. Players investigate who is behind the crimes, who stands to benefit, and how much they can uncover in a single day. This is the second adventure in the three-part Heroes of Verbobonc series, designed for characters of levels 2–8.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.