
2014 · Accessory (dice, maps, screens, cards)
Social Combat
A 52-card supplement for Pathfinder campaigns focused on intrigue, skulduggery, and negotiation. Each card presents a social challenge and offers several ways to overcome it through guile, charm, manipulation, or treachery rather than combat. The system uses an approach similar to Chase Cards, replacing pursuit and escape with attempts to win allies and influence opponents.
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
