SOLO Second Edition

2025 · Solo Play Resource

SOLO Second Edition

A solo science-fiction roleplaying supplement for running complete campaigns without a referee or group. It includes six campaign styles covering travellers, star traders, scouts, mercenaries, salvagers, and naval officers, along with rules for character creation, inter-character drama, exploration, star system creation, space combat, and scene resolution. Solo tools include yes/no questions, inspiration tables, storylines, character reactions, qualitative task results, and guidance for connecting random events into a coherent campaign. It is compatible with Mongoose Traveller, earlier editions of Traveller, and Cepheus, with ship statistics, record sheets, and two expanded campaign options for mercenaries and salvagers.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.