Solo Skirmish: The Cult of Mol'goroz

2020 · Scenario / Adventure / Module

Solo Skirmish: The Cult of Mol'goroz

A five-quest solo campaign follows characters as they confront the Cult of Mol’goroz across 15 locations. Characters progress from level 1 to level 6, with each quest covering three locations and including battle maps and location tables. The game uses standard 5e rules with an in-game AI acting as Dungeon Master and controlling the action. One player runs two characters, or multiple players run one character each, with adjustments for a party of four. Four phases structure play, and each combat-focused quest takes approximately 30–90 minutes.

Players
0
Solo Play ResourceLevel Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.