Sounds Like a Plan

2010 · Party Game

Sounds Like a Plan

Players give advice for activities such as climbing Mount Everest or making a million dollars. Each round, players choose an advice card that best fits the judge’s activity, then score points if the judge selects it. A die changes the rules of the round, requiring advice from sources such as a grandmother or a psychic, or forcing players to give deliberately bad advice.

Players
4–8 best 6
Playing time
30 min
Age
10+
Complexity
1 / 5

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4.6/10

from 1 Ludoya review

  • Tom4.6

    Dice Tower Reviews: Sounds Like a Plan

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Game facts (players, playing time, age, credits) from BoardGameGeek.