
2018 · Campaign Setting (game world)
Soziale Interaktion
This game aid expands social interaction between heroes and non-player characters. Focus rules for social contests track changes in an NPC’s attitude, allowing heroes to persuade a guard to let them pass or an innkeeper to reveal important information. It includes items such as perfumes and suitable clothing that can influence social encounters, and explains the uses and effects of the Charm and Persuasion talents. A template with markers and an attitude track helps record how NPCs’ opinions of the heroes change during play.
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
