
1991 · Fighting
Space Hulk Campaigns
An 85-page hardcover expansion book containing 24 new scenarios for the Space Hulk game system. The missions can be played individually or as four linked campaigns of four to six missions, with each outcome affecting the chances of success in later missions. The campaigns include defending an Imperial outpost, hunting a Genestealer patriarch inside a crashed Space Hulk, containing an infestation through two waves of missions, and tracking a patriarch across multiple levels. The book also adds rules for power-armored Space Marines, Traitor Terminators, and crack, frag, plasma, blind, and melta grenades. The base game and both listed expansions are required to play all campaigns, with additional miniatures needed for the new units.
- Players
- 2–4 best 2
- Playing time
- 45 min
- Complexity
- 2.7 / 5
About the game
- Publisher
Expansion for
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya8.0/10
from 1 Ludoya review
Free, on web, Android and iOS
Play Space Hulk Campaigns with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
