Space Hulk: Deathwing Expansion

1990 · Miniatures

Space Hulk: Deathwing Expansion

This expansion adds new personnel, weapons and scenario elements to the base Space Hulk game; a copy of the core game is required to use the components. New characters include a captain and a psyker librarian, and new armaments such as assault cannon, grenade launcher, power sword, chain fist, thunder hammer, storm shield, lightning claws and force axe broaden tactical options. Multi-level boards introduce pitfalls and ladders, while scenario features—crates, rubble, bulkheads, cryogenic tanks and disposal chutes—change movement and line-of-sight. Rules for ambushes, teleporting and a mission generator increase replayability, plus solo play support and a six-mission campaign called Broken Knife’s Duty. Predefined roster sheets organize command, heavy, standard, close-assault and reconnaissance squads.

Players
1–4 best 2
Playing time
45 min
Age
12+
Complexity
2.7 / 5
9 on LudoyaScience FictionExpansion for Base-gameAction PointsModular Board

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Game facts (players, playing time, age, credits) from BoardGameGeek.